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#9 weekly video and screenshots update. 
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Joined: Mon Jun 23, 2008 3:36 pm
Posts: 56
Post #9 weekly video and screenshots update.
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Description: Orc casts magic silence ability, which creates an area with no possibility to use any of abilities inside. Given by Argus.

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Description: Orc casts magic silence ability, which creates an area with no possibility to use any of abilities inside. Given by Argus. Different angle.

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Description: Orc summons the gun which is very powerful support item given by Krom.

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Description: Orc interacts with the gun.


Tue Oct 06, 2009 11:24 am
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Joined: Sat May 01, 2010 10:10 pm
Posts: 6
Post Re: #9 weekly video and screenshots update.
Hello, my first appearance here on the forums. I just found out about your great looking game. I am very interested in game development myself, I have still a long way to go before I can attempt to become one. But seeing work in progress videos and screen shots from professionals like you guys is great! It's a shame that most developers hide all of their work in progress stuff and never show it. You guys being so liberal with it and sharing it all with us is great!

Good job, I can't wait to see more things. Although the forum is very quiet, lets all hope it gets more busy in the near future!

Also, I must ask. What programs do you use for modeling and animation? Do you use Maya or 3DS Max? Or maybe even something completely different? Either way, you guys are very talented!

- Torabi


Sat May 01, 2010 10:14 pm
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Joined: Fri Jun 27, 2008 11:12 am
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Location: Moscow, Russia
Post Re: #9 weekly video and screenshots update.
We use 3dsMAX for modeling and animation. You can find a very interview about our work process on www.the-area.com

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Dmitry Morozov,
Technical director and lead animator of Panzar studio.


Tue May 04, 2010 3:03 pm
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Post Re: #9 weekly video and screenshots update.
AriOrH wrote:
We use 3dsMAX for modeling and animation. You can find a very interview about our work process on http://www.the-area.com


Ah, great! Just what I use! Although I am not very good at the moment, I still try my best. And great interview! Beta testing in the middle of 2010? Interesting.. can't wait!


Tue May 04, 2010 8:53 pm
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Location: Moscow, Russia
Post Re: #9 weekly video and screenshots update.
We will post more detailed information about the beta at the front page so you won't miss it.

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Dmitry Morozov,
Technical director and lead animator of Panzar studio.


Wed May 05, 2010 9:45 am
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Joined: Mon May 10, 2010 3:10 pm
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Location: Portugal
Post Re: #9 weekly video and screenshots update.
Looking great im gonna be very active on this forum now that i made a account : ) Im tuned with your project :) dont dissapoint me =D

EDIT: oh nice you use 3ds Max my friends loves that progam, im learning how to use it.. Love your draws btw : )

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AriOrH wrote:
I wanted to quote you but pushed edit button instead 8)


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Mon May 10, 2010 3:17 pm
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Post Re: #9 weekly video and screenshots update.
Great! We need active forum members like you to make it bit more alive 8)

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Dmitry Morozov,
Technical director and lead animator of Panzar studio.


Mon May 10, 2010 7:55 pm
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Joined: Sat May 08, 2010 11:02 pm
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Location: Philadelphia, Pennsylvania, United States
Post Re: #9 weekly video and screenshots update.
Looking good! Slap some textures on that bad boy. :P

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Tue May 11, 2010 12:19 am
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Joined: Mon May 10, 2010 3:10 pm
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Post Re: #9 weekly video and screenshots update.
Looks great hope they continue like this

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AriOrH wrote:
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Tue May 11, 2010 4:03 pm
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Joined: Mon May 10, 2010 2:13 am
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Location: Germany
Post Re: #9 weekly video and screenshots update.
Great work!
I think this game will set a new scale! :)

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Orcs are the least humanoid of the races. This is a gigantic, intelligent, beastlike being in war paint, a powerful ape-man that never quite evolved into a human.


Fri May 14, 2010 9:29 pm
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